Logic Programming as Scripting Language for Bots in Computer Games – Research Overview
Author: Grzegorz Jaśkiewicz
Paper Information
| Title: | Logic Programming as Scripting Language for Bots in Computer Games – Research Overview |
| Authors: | Grzegorz Jaśkiewicz |
| Proceedings: | ICLP Doctoral Consortium 2014 Abstracts |
| Editors: | Martin Gebser and Jael Kriener |
| Keywords: | Logic Programming, Video Games, Virtual Characters, Scripting Language, Decision Rules |
| Abstract: | ABSTRACT. This publication is to present a summary of research (referred as κ-Labs) carried out in author’s Ph.D studies on topic of application of Logic Programming as scripting language for virtual character behavior control in First Person Shooter (FPS) games. |
| Pages: | 1 |
| Talk: | Jul 20 16:55 |
| Paper: | ![]() |
