001package conexp.fx.gui.util; 002 003/* 004 * #%L 005 * Concept Explorer FX 006 * %% 007 * Copyright (C) 2010 - 2023 Francesco Kriegel 008 * %% 009 * This program is free software: you can redistribute it and/or modify 010 * it under the terms of the GNU General Public License as 011 * published by the Free Software Foundation, either version 3 of the 012 * License, or (at your option) any later version. 013 * 014 * This program is distributed in the hope that it will be useful, 015 * but WITHOUT ANY WARRANTY; without even the implied warranty of 016 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 017 * GNU General Public License for more details. 018 * 019 * You should have received a copy of the GNU General Public 020 * License along with this program. If not, see 021 * <http://www.gnu.org/licenses/gpl-3.0.html>. 022 * #L% 023 */ 024 025 026import javafx.geometry.Pos; 027import javafx.scene.Node; 028 029public final class CoordinateUtil { 030 031 public static final double getLocalX(Node node, final double sceneX) { 032 final double minX = node.localToScene(node.getBoundsInLocal()).getMinX(); 033 final double localX = sceneX - minX; 034 return localX; 035 } 036 037 public static final double getLocalY(Node node, final double sceneY) { 038 final double minY = node.localToScene(node.getBoundsInLocal()).getMinY(); 039 final double localY = sceneY - minY; 040 return localY; 041 } 042 043 public static final double getScreenX(Node node) { 044 final double windowX = node.getScene().getWindow().getX(); 045 final double sceneX = node.getScene().getX(); 046 final double nodeX = node.localToScene(node.getBoundsInLocal()).getMinX(); 047 return windowX + sceneX + nodeX; 048 } 049 050 public static final double getScreenY(Node node) { 051 final double windowY = node.getScene().getWindow().getY(); 052 final double sceneY = node.getScene().getY(); 053 final double nodeY = node.localToScene(node.getBoundsInLocal()).getMinY(); 054 return windowY + sceneY + nodeY; 055 } 056 057 public static final Pos contraryPosition(Pos position) { 058 switch (position) { 059 case BOTTOM_LEFT: 060 return Pos.TOP_RIGHT; 061 case BOTTOM_CENTER: 062 return Pos.TOP_CENTER; 063 case BOTTOM_RIGHT: 064 return Pos.TOP_LEFT; 065 case CENTER_LEFT: 066 return Pos.CENTER_RIGHT; 067 case CENTER: 068 return Pos.CENTER; 069 case CENTER_RIGHT: 070 return Pos.CENTER_LEFT; 071 case TOP_LEFT: 072 return Pos.BOTTOM_RIGHT; 073 case TOP_CENTER: 074 return Pos.BOTTOM_CENTER; 075 case TOP_RIGHT: 076 return Pos.BOTTOM_LEFT; 077 default: 078 return position; 079 } 080 } 081 082}